A mystery journey across the city

Solve a trail of cryptic clues

Each clue, sent to your phone by text, leads you to a location within walking distance.

Find the answer then text it back. Get it right, get the next clue.

Search for art in galleries, stroll down cobbled streets and drink in tucked-away taverns.

Do it in one team or unleash your competitive side by entering multiple groups. It’s up to you. We think two to four people per team is a great number.

Most trails have between 12 and 20 clues and take 2 to 4 hours to solve… depending on how well your team does.

How to play

Once you’ve signed up, team captains receive a welcome text message and email with the start location.

Play within 28 days on any days where the hunt is stated as being able to play. Some special trails have limited availability so require a date to be booked.

Your trail kicks off when Team 1 sends ‘start’. Then all the teams get the first clue

There are no time limits on completing individual clues. If you’re playing with three or more teams then read FAQ number 9 for tips on how to get the best out of the experience.

  • Solve

Solve the clue to work out where to go. Every answer takes you to a fresh location. Stuck? Don’t worry: send ‘hint’ and we’ll help you out. Your first hint is free – you get a ‘lifeline’ – and after that it will cost you a 10 minute penalty.

  • Seek

Every location is within walking distance and is free to enter. The clue will direct you to somewhere inside or a specific feature. Can’t find the feature? Send ‘hothint’ to help you in the location. 

If you’re playing with multiple teams expect to separate in the first couple of clues as you won’t all solve them at the same speed.

You may enter some small locations, pubs or cafes. Do be friendly to the staff, especially if you need their help solving clues.

  • Send

As soon as you’ve cracked the clue text us the answer. If you’re correct we’ll send you the next one. The last clue leads to a cafe, pub or bar… getting a drink is up to you. There is no time limit on completing a clue so if you’re playing leisurely then you can take your time.

What you can send en route

Sorry!
If you send... We will... Time
Penalty
The correct answer (spelt correctly!) Send you the next clue, or we will inform you if you are at a break point and how long the break is. None
An incorrect answer Send you "Sorry your answer is incorrect". 10 mins
one lifeline per hunt for incorrect answers
hint Send you a general hint on where to go (this will help you with the 'solve' part of the clue). 10 mins
one lifeline per hunt for hints
hothint Send you a hint on how to solve the final part of the clue (this will help you with the 'seek' part of the clue). 10 mins
one lifeline per hunt for hot hints
skip Send you the next clue, or we will inform you if you are at a break point and how long the break is. 30 mins
A teammate's mobile number eg: 07000 123 456 Send all future clues to the number you specify in addition to the registered team captain's number. This number can also send messages on behalf of your team. Useful in case you lose reception or your phone battery dies. None
quit Quit your team. Be warned - you cannot unquit a team! None